Why so serious?
Apparently someone who uses Lijit must think I have pictures of Amber MacArthur nude. They are quite persistent. I assure you, I have no such images of the lovely and talented Miss MacArthur. And even if I did, why would I share them with you, anonymous searcher? Also, why, of all people, would I have them? I'm not Canadian. I don't even own a Mac.

The Internet is weird.

But thanks to Lijit for letting me know that I'm not catering enough to the "wants to see geek chics nude" market. Would a picture of "Kilt Day" on The Screensavers tide you over?
With the success of recent comic book movie franchises such as Spider-Man and the X-Men, we have been inundated with film adaptations of superheroic characters. Some casting choices have been brilliant (Patrick Stewart and Ian McKellen), while others reek of Hollywood's inability to "get it".

I have probably made my opinion clear on who I think deserves the award for most poorly cast comic book character in a (recent) film adaptation, but I want to know what you think. Plus it gives me a chance to try out PollDaddy.com's, well, polls.

According to IMDB and other such sources, Heath Ledger will be playing The Joker in the upcoming (and hopefully quite awesome) Batman flick, The Dark Knight. Every couple of months a photo leaks onto the Interweb giving us a quick glimpse at his character. Another one surfaced in the past couple of days, and people claim this is Mr. Brokeback himself as The Clown Prince of Crime, but I'm not so certain. From the grainy shots, I think it could just be the King of Mope Rock...



That is to say, The Cure frontman Robert Smith.

Shut up, it could happen!
This weekend I attended The Lord of the Rings Symphony, a live performance of the film scores of the trilogy conducted by none other than the composer himself, Howard Shore. It was, without exaggeration, awesome.

When the movies based on Tolkien's fantasy epic were released, I was pleased that the music was done so well. Shore's score is evocative, emotional, and powerful. To hear it performed live was an experience I couldn't pass up, and I wasn't disappointed. The Cleveland Orchestra delivered an absolutely outstanding performance. They were complimented by the voices of the wonderful Cleveland Orchestra Children's Chorus who lent their talents to several of the pieces performed in the Fellowship portion, notably "A Knife in the Dark" and "The Bridge of Khazad Dum". The remainder of the performance also highlighted the beautiful voice of soloist Kaitlyn Lusk, who particularly demonstrated her talents by capturing the sadness and beauty of the pieces "Gollum's Song" and "Into the West".

The venue itself, Blossom Music Center in Cuyahoga Falls, Ohio, was appropriate. An outdoor amphitheater, it seemed fitting to feel the cool breeze and smell the sweet summer air whilst the music whisked us away to Middle-earth.

I'm not afraid to say I got a little misty at parts, particularly the solo near the end of "The Bridge of Khazad Dum" and sections of "The Breaking of the Fellowship", the reasons for which are probably apparent for those who know the movies/books. The closing performance of "Into the West" was beautiful and moving, a fitting end to a lovely night and a fantastic experience.

If The Lord of the Rings Symphony is ever performed near you, don't miss the opportunity to hear it performed live.

Hope fades,
Into the world of night.
Through shadows falling,
Out of memory and time.

Don’t say,
We have come now to the end.
White shores are calling.
You and I will meet again.
Continuing with the self-appointed "Game Week", a few thoughts on Overlord (Xbox 360 version). The long and the short of it: I think it's a great game and enjoyed it quite a bit. Download the demo yourself on Xbox Live or for the PC at Fileplanet or other places.

I just the other day finished playing through it once, doing my best to pursue the more evil choices in the game. I won't lie, I saw 4:00am more than once while playing it. It has that "Just a few more minutes" quality, like an RPG or turn-based strategy game. What can I say, being an Overlord is a demanding job.

What I Liked

The gameplay is fun and different. Your minions are really the focus of your interaction with the world, with your character serving more as an avatar and rallying point, particularly early in the game.

The writing is amusing and enjoyable--the game has a sense of humor.

The voices are generally well done, particularly that of Gnarl your "tutor" who leads you in the right direction and chimes in with his snide comments from time to time. The minions are all very amusing with regards to the idle sounds they make and their excited cheers when they come across treasure or new weapons to pick up. Each of the four minion types sound distinct as well, from the wheezing of the reds to the burbling of the blues, giving them some extra character.

The animations of the minions are fun as well, adding a little more life and character. They don't just attack their enemies, they swarm on them and jump on their backs or, in the case of sheep, ride them around like a bronco. They also proudly hold up new weapons and armor when acquire them, and carry you treasure in an almost innocent way, like a child with a present for daddy.

You can never fail at a task or be forced to start all over again. Your own death simply leads to you being taken back to your tower, and the death of your minions, although sometimes sad, isn't too much of an impediment. Usually you just summon more, or if there are none left, go out and kill some creatures to gain the "lifeforce" needed to summon minions. Dying or losing your minions isn't exactly desirable, but it's nice that it doesn't get too much in the way of your fun or your experimenting (like seeing what happens when you swarm your brown minions into a lake--turns out they drown).

The fact that minions can pick up weapons, armor, hats, etc. that they find is great, allowing your minions to grow stronger the more you take them with you. The browns, your basic fighter minions, actually don the weapons and armor individually, often giving your band a rag-tag appearance with each of them possibly carrying something slightly different. As Gnarl points out, they sometimes pick up not-so-useful items, which adds to the amusement.

What I Didn't Like

The control scheme takes a little getting used to, since the right stick is used to move your minions around instead of camera controls like other games (though, in a smart move on the developers part, you can hold the left bumper to make the right stick act as camera control).

Sweeping of minions is a great mechanic, and fun, but because of your camera angle you sometimes can't move them very far before it becomes difficult to tell what they are doing. It is sometime tough to sweep them where you want them to go (inside some doors or over some obstacles) and because your minions don't always stay together you can have control issues where it is difficult to get them all to move to the same place.

The targeting system, which serves as a way of highlighting objects/enemies for interacting by both you and your minions, is clunky and awkward. It's not a huge impediment as you usually just sweep your minions where you want them to go, but sometimes you want to only send one or two and it can be frustrating trying to select a target.

There are some pathfinding issues with your minions when you send them off to do their own thing, which means you often have to babysit them when they are transporting large artifacts back to a teleporter to your tower, otherwise they won't be able to find their way back to you. This can get rather boring. Also, it is often difficult to get them to pick up items that have been dropped by dead enemies or found by destroying chests. If they are near an object they usually pick it up right away, but sometimes you'll have to run your whole mob over it ten times before someone bothers to grab it. This happens most with armor/weapons because only minions that want it (i.e. have crappier equipment) will pick them up, and so you have to move your swarm such that those particular minions are moving over the right spot.

Occasionally your minions do very stupid things that can cause them to die or kill their comrades. For instance, most of your minions can't cross water, but you can. In one level I found myself on the other side of a body of water and the game decided to kill all of my minions instead of just leaving them on the bank like it was supposed to. In other cases, your red minions (which throw tiny fireballs) can set fire to the grass or explosive objects if they are standing too close when they decide to attack, killing everyone nearby.

Also, although I liked the idea of forging weapons and armor and sacrificing minions to add power to them, it doesn't have a huge effect on gameplay, especially later in the game. Since the focus is on the minions, it would have been better perhaps if you could have forged them tiny sets of armor or something else related to them. The ability to buy decorations and cosmetic enhancement to your dark tower is a nice idea, but the exterior touches didn't seem very noticeable, and you don't spend a great deal in and about your tower to appreciate it. Additionally, gold is so plentiful during your pillaging that you seem to be able to buy all of it at once, making it feel like you don't have to work much to acquire these aesthetic improvements.

A minimap would have been nice (the environments aren't huge, but it can get confusing at times) and there were some bugs here and there that should have been caught in testing.

The Bottom Line

Overlord is a fun and different game and I enjoyed it thoroughly. My complaints with the game are relatively minor, none of them being game-breakers or so terribly frustrating as to make me want to stop. I found it very hard to turn off once I was playing and recommend the title.
I have arbitrarily decided that this is video gaming week here at WITFITS. Video game related posts all week! Huzzah!

On that note, allow me to direct your attention to The Sarcastic Gamer, which has produced several amusing musical parodies about our favorite (or not so favorite) consoles. In "I Hate This...", their most recent endeavor, they take on the much hyped Wii to the tune of Eminem's "My Name Is". For further gaming hilarity, check out their previous works, "No Frickin Games" maligning the PS3's slow start, and the aptly named "Ring of Fire" which laments the all-too-frequent Xbox 360 failure.

While you're there, you should also check out their redub of the Wii-Fit and Microsoft Surface videos. Delicious parody goodness.

Go. Enjoy.
I've been watching the game announcements and the preview footage that came out of E3 this year (Xbox Live has a nice section, "E3 2007" that has the trailers all in one place). Holy crap will my gaming plate be full! I have the following to look forward to, mostly on the 360, but some PC titles as well:
  • Assassin's Creed, Ubisoft's action title set in the Third Crusade featuring "crowd stealth" and the ability to climb anything and everything. Sam Fisher meets Prince of Persia.
  • Army of Two, EA's third person shooter, a game (finally!) designed specifically to be played by two players cooperatively. Splinter Cell Chaos Theory co-op minus the stealth.
  • Beautiful Katamari, the first appearance on a Microsoft console of this charmingly weird game about rolling up crap into a giant ball. Think "dung beetle" but cuter and more Japanese.
  • Bioshock, the spiritual successor to System Shock, promising amazing visuals and a haunting atmosphere. System Shock in the 1920's, underwater.
  • Enemy Territory: Quake Wars, id's entry into the larger-scale team-and-class based FPS realm. Quake meets Wolfenstein mulitplayer meets Battlefield.
  • Fable 2, the follow up to Peter Molyneux's action RPG that although didn't deliver on its grand vision, was still a great game. Fable with a pet dog and pregnancy.
  • Guitar Hero III, the game that makes you think for a second you can actually play guitar. Guitar Hero II plus Slash of Guns and Roses.
  • Half Life 2: Episode 2, the continuation of Valve's epic FPS telling the tale of Dr. Gordon Freeman and his fight to save Earth from the Combine. Half Life 2 plus 2.
  • Halo 3, the last chapter in Bungie's FPS juggernaut chronicalling Master Chief's fight to save the Earth from The Covenant. A prettier Halo with a better ending.
  • Project Gotham Racing 4, the latest in a line of not completely arcade/not completely sim racing games. HD PGR with motorcycles.
  • Mass Effect, Bioware's non-Star Wars space opera RPG. KOTOR minus Star Wars plus realistic facial animations.
  • Penny Arcade Adventures: On the Rain-Slick Precipice of Darkness, the adventure/RPG game with the ridiculously long title from the Penny Arcade boys. Gabe and Tycho meet Sam and Max.
  • Rock Band, the game that makes you think for a second you could actually be in a band. Guitar Hero plus Karaoke Revolution plus Drum Mania.
  • The Simpsons Game, a third-person action game (surprisingly) not based on the upcoming movie which parodies videogames themselves. The Simpsons plus everything.
Not to mention...
  • All Pro Footbal 2K8, the spiritual successor to (the greatest Xbox football title) ESPN NFL2K5. NFL2K5 minus NFL license.
  • Bomberman LIVE, which is just what it sounds like (arcade action/puzzle). Bomberman plus Live.
  • Burnout Paradise, another entry in the arcade race-and-crash series. Burnout on the beach?
  • Call of Duty 4: Modern Warfare, finally pulling the popular FPS into the age of modern combat. Call of Duty minus WWII plus Middle East conflict.
  • Civilization Revolution, bringing the classic strategy game to consoles. Civilization minus mouse and keyboard and complexity.
  • Fallout 3, the much anticipated return to a classic post-apocalyptic RPG series. Fallout plus Bethesda sprinkled with Ron Perlman.
  • Grand Theft Auto IV, the next entry in this long running "sandbox" series. GTA returns to Liberty City, this time as an Eastern European.
  • Halo Wars, an RTS set in the Halo universe (which, ironically, is what Halo was originally to be). Command and Conquer meets Halo.
  • Stuntman: Ignition, a stunt driving game under the guise of being a stuntman on a film set. PGR's kudos plus Burnouts crash events with a dash of Lee Majors.
  • Switchball, a platform puzzler involving an "ever changing ball rolling along a narrow course suspended in midair". Samus meets Marble Blast Ultra.
  • Tetris Splash, which is Tetris for Xbox Live. Tetris Worlds minus the sucking, plus Live.
  • Team Fortress 2, a long awaited entry in the team-based twitch online FPS arena. Quake plus classes meets ACME.
  • Unreal Tournament 3, another entry in the classic online FPS category. Prettier Unreal Tournament.
...all which look interesting.

Guess I should start saving up those pesos.
When dealing with a muscle problem it is often suggested that one use both ice and heat to aid in recuperating, or at least to lessen the pain. Having spent a previous day with a heat pad, I decided I should try icing up the old lower back to see if I could soothe the irritation. I thought I had some ice packs in the freezer but I was sadly mistaken. In fact, I had no ice at all. I pulled out my Lego Ice Cube Tray and turned it over, dramatically, like in a television show or movie when a character is in the desert and turns over his canteen to find it completely empty.

Not to be so easily defeated, I scanned the freezer for something I could substitute. I spotted a bag of frozen food that had been sitting in the door for at least a year. It was a bag of frozen veggies which would normally be quite tasty, but I suspected that by now they were well and thoroughly freezer-burned and if I'd waited this long to eat them they were probably a lost cause. Harkening again to television and movies, I remember how many times a character had used a bag of frozen peas or a steak on a black eye or bump on the head. Sure, they never used a bag of garlic potato wedges, but not everybody has those in their fridge. I snatched it up and headed to the couch.

It worked surprisingly well. Potatoes hold their cold for quite some time it would seem. And they let off the faint whiff of garlic and butter.

But I shouldn't be able to smell that through the plastic should I?

I stood up and felt my back. The sensations of 'cold' and 'wet' are similar and as such I apparently never noticed the tiny leak in the bag that was causing melted garlic butter ice to leak out and onto my couch and person. My underdrawers were delightfully soaked in the substance. Apparently one of the reasons you don't use frozen vegetables as a cold pack is their tendency for busting open. I never claimed I was that bright.

On the plus side, my lower back felt a little better, and damn if it never smelled so good!
Hi. My back still hurts. But that doesn't mean I can't blog.

Or does it?

Here are a few videos from the Wild Wacky Web Intertubes that you've probably already seen (you're very good at surfing the tubes, yes you are). Still, they are highly enjoyable, so watch them damnit, watch them and enjoy.

The first is by far the best five second clip on the Internet. Even though it's some kind of Prairie Dog thing, it's called Dramatic Chipmunk. It's been remixed a bunch, but I particularly enjoy Curses! And I would be remiss if I didn't mention that the irascible Veronica Belmont has her own Dramatic Veronica clip. Good times.

Not to be outdone, some enterprising individual has discovered that plucky marine mammals are big fans of Outkast. Preposterous you say? The Dancing Otter seems to think otterwise [sorry].

And now I'm off to go lay on the floor some more. But don't worry, I plan on bitching about my back again tomorrow. After all, that's what blogs are for, right?
Recently I acquired a TiVo Series 3. Unlike its predecessors, this TiVo unit has no way of communicating with an external cable box. Instead, it is a platform for the (relatively) new CableCARD technology.

For the non-initiated, CableCARDs are plug-in devices (PCMCIA) about the size of a credit card which serve as alternative to a cable box. They perform the same functions, but in a form factor that allows them to be directly plugged into a television, DVR, PC, etc.

When I contacted Time Warner about acquiring two of these devices (the Series 3 is a dual-tuner unit) and sending back my box, I figured there would be a fair amount of hassle. The scuttlebutt around the 'tubes has been that most Cable Companies will try to convince you not to get the cards and may even claim that they don't support them. The reasoning behind this is supposedly due to the fact that they can't charge as much for the devices, and since they don't currently support two-way transmission of data you can't use them to get "Video On Demand" services which cuts into one of the revenue streams of the cable provider.

Time Warner surprised me, though. Customer Service was very pleasant and helpful. The only issues I had were that the people I dealt with had little experience with the cards (the service rep had never put in an order for them, the installer had never installed them on a TiVo). They admitted this up front, but they never tried to convince me not to rent them or to switch to their DVR box or anything like that. Another service rep I spoke to even ran some checks to see if I could get any other discounts on my bill based on my current plan and the devices. That could have just been polite BS to make me think they were really interested in getting me the best price, but BS or not I appreciated them not trying to shove 10 other services down my thr